The drone combination is always the same during the battle, so it might be worth jumping away if you get something really bad like that. But when I just tried it the other day that didn't seem to be the case and the hull repair drone was consumed even when I had the recovery arm. Requires drone part to launch. If you're already using drones, it can add up, but if you don't have any drone systems then it's a good way to make use of excess drones. using hacking+ 3 non-crew drones during a fight will quickly drain your drone part supply. I generally think the offensive drones are near worthless, though. If you really want to go suffocation build more routinely, you need a more specialized setup like massed ion output (enough to routinely lock down 3 systems). SSJ2-Gohan • 9 yr. Faster Than Light Wiki 415. . ID: UPG_ARM_MAGNETIC; Drone Arm [] "Combat and Defense drones will be retrieved on jump if not destroyed" Costs 50 and 3 ; Refunds the droneparts for combat/defense drones that are deployed at the moment of jumping, allowing for sustainable usage of drones. Only drones I buy in non-modded FTL are the hull repair drone, the shield drone, or the defense drone mark 2. Depower your hacking drone just as the enemy defence drone shoots. "Attempts to scramble the enemy drone communication, disabling one to two drones. You can use a bomb or deal weapon damage to temporarily disable. An odd defensive option you have in the event of hacking drones is hacking their hacking room. I had hacking stun,hacking system,and mind control. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. One more thing you could do here, if you are on Hard mode, is remove the power from the weapons just before the. Basically, I'd consider buying drone control over hacking if I have a. Hull Damage: System Damage: System Lock: Clear. After Batman was flying around the galaxy in his Engi Class A "Batbox" I now respect the power of 3 anti ship drones going at once. I find myself buying a few drone parts most of the time. The crew is ok, but lacks the edge of the last ship. I am a big fan of drones. You also get less scrap on average in them IIRC. Hacking uses 1 drone part every time and is not affected by drone recovery arm. Additionally hacking + cloaking can make the vast majority of fights 100% safe. + There is a decent chance of getting at least 1 of the following: a) Hull. Delays hacking mind control and boarding, what more could you want. 1: break the hacking room, just like weapons or shields. I am annoyed at those green shields when I'm boarding-heavy. . Having a Drone Control helps, particularly if you have a Drone Recovery Arm, since you can actually choose whether to focus on Weapons or Drones instead of being forced to scale Weapons period. You only need to find other weapons so you can stop spending drones against every enemy. It doesn't cost that much. You can no longer leave a single gunner alive all the way through the end of. 1) Deploy the. Drone Mods. It is the Hacking Module or Drone Control Module that construct a new Drone each time from a schematic. . a drone part -- depending on which one you get, you may lose a little scrap, break even, or gain a little scrap Not even worth participating IMO, unless you are on the lookout for a certain drone and wanna roll the dice. 1 Answer. It works reliably even when shops are. Beam drones help you punch through Zoltan shields and kill ships quicker. You could use a drone recovery arm or just be mindful about the number of parts you have left, saving them for the flagship or when you really need it. i was wondering if it recovers the hacking drone from the hacking bay. Drone can be shot down in transit but can only be removed if destroyed by the hacking system being hacked (so you can't move it either, choose wisely). Drones are sold at better price and unless they are necessary for your survival it better to sell them. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. official ftl: multiverse development news - read comments r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!please answer soonplease answer soonnvr 16 voies poe 32 voies total 12mp 4 sata alarm i/o:16/4 - francofa eurodisDamage drone control. Rew. 3 Adv. What was my Drone Recovery Arm doing. Business, Economics, and Finance. etc. This way the hacking and cloaking stay synchronised. However. It's often not worth the scrap until later in the game. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. Then the trick is to time the flagship's cloak. From sector one, you have to take into account that you'll have to be fighting that guy, and consider how your choices in weapons and augments are helping you with it. I'll usually have cloaking, but on three ships I'll typically have hacking instead (because you can't have both). It does not work with hull repair drones. Add a Comment. i was wondering if it recovers the hacking drone from the hacking bay. It's too much downside for too little upside. That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. You would be tempted to think the earlier in the game you get it the better. You're probably thinking of discussions about the hacking drone depowering trick, where there's some disagreement over whether the hacking drone is invincible or just close to it. Defense Drones also shoot down Boarding Drones and Hacking Drones. As you approach endgame, use your extra scraps and resources for lots of internal upgrades. )Pre-AE, your basic ways to break shields are with a bunch of fast lasers or a bunch of ions. The ships with max 10 power in shields are also the ones that can get abnormally high shields in earlier sectors -- like 2 shields in sector 2. [Optional] Defence Drone - [Optional] Drone Recovery Arm You only have 3 weapons slots to play with here… so you need to make sure you get hold of some top-notch kit down the line. In no particular order: 1. Create your own mod-implementable event for the game FTL: Faster Than Light. If you are using 2 drones a fight though, you'll run out quickly without a drone recovery arm. CryptoTrade: selling drone parts station. Either one paired up with a shield drone. It will help you deploy hacking + recoverable drones. I like the Halberd Beam and by the end max Hacking, which can take down 4 Shield bubbles. Nebhead. Honestly it's not worth the 3 power. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. It should maybe be closer to 75% or maybe even 100%, albeit with a drop in rarity. It depends, sometimes having a defense drone can just straight up save a run. ( drone , weapons , systems . Get the Scrap Recovery Arm in the early sectors. Also makes phase 3 dropship way easier. But no, the arm wont recover it. since you can live off the land and still end up selling / leaving some behind most runs Any crew other than zoltan. To have Hull Repair, AND have Drone Recovery Arm, AND somehow be low on drone parts. You will want to build a drone recovery arm. Building heavily around offensive drones is also usually not a great strategy, especially without a Drone Recovery Arm. Cloak is definitely much more powerful, I highly recommend getting it on most ships. Saving 0. Zoltan Shields only matter if they have 3 power in weapons, which is somewhat uncommon in sector 1 or 2. Its no secret that ftl runs take a really long time. It's awesome. Using Combat & Beam drones works best with some micromanagement. Boarding drone and ion intruder aren't great unless you're already playing a boarding ship, in which case you really don't need them. Compared to Crystal B this ship can also defeat automated drones with it's starting setup. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. You can buy level 2 shields for 50 scrap. It's too much downside for too little upside. No easier than running an engi ship. But 50 scrap is worth much more early in the game that later. Requires drone part to launch. The only downside is the drone part drain w/o recovery arm, but you can always just avoid using offensive drone outside bad encounters/emergency/RFS if you don't have one. So I outline that quandary in the Kestrel guide (as I noticed it was a recurring theme in my shopping list). . Business, Economics, and Finance. Cloaking is good, and is particularly good against the boss, but is not a must-take. When the duel began, the flagship's Hacking drone wound up landing on my Drone. 1) use defense drones to shoot them down mid-flight. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. This involves getting a drone system, which costs about 80-85 scrap on its own, and a hull repair drone. I actually sold off the defense drone because I use them all the time and I wanted to see how good two shield drones are with max level cloak. The one thing it can't do is destroy a ship like a weapon. Drone parts can be recovered from some external drone types after they have been deployed and weren't destroyed - with the Drone Recovery Arm augment. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. ) If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair vanishes, and it always repairs a minimum of 3 points before vanishing). I like it a lot more than most do, but even I'm not buying it that often. Certain drones are 'toggleable,' meaning they can act as one of two different drones. All crew inside a room during a hacking pulse will be. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. Currently my ship is outfitted with the following: halberd beam…FTL: Multiverse adds a wide range of new drone types into the game. But it's definitely a lot harder. Assuming you don't have a Zoltan shield, the enemy hacking drone can be shot down (if you have a defense drone) or at least run through its hacking cycle before the flagship decloaks/fires. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. What is this nonsense with Drone recovery arm, not recovering Hacking. g. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. - 1 drone part (so you can deploy the. Alternatively, cloaking raises the % of safe fights you encounter, as does defense drone (but that will really burn through drones w/o recovery arm). Make use of the "special" tradersIf you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. All you have to do is 1) hack life support, 2) shoot life support out as the hack ends, 3) mind control the enemy repairman just before they finish repairing 1 bar of the life support system. By SSP. Tips: If you have drone recovery, pop the defense drone for every fight where the enemy has hacking or missiles and you'll save a lot of damage. While the extra income is very noticeable, dropping 50 scrap on the augment early on the game can set a build behind substantially. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. There are also augments that are good, but build specific. You will need to visit a store, which may be marked on your sector map, if you are close enough to one. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. It includes one. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. They will shoot down hacking and boarding drones. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. So let's say you buy a Scrap Arm at the beginning of Sector 5 and sell it at the end of Sector 7. Defense Drones also shoot down Boarding Drones and Hacking Drones. MC their pilot to wreck their evasion, or use it to counter their MC of your own guys. I prefer defense drone mark 1. You would be tempted to think the earlier in the game you get it the better. Cheats. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. Cheap and usefull effect. FTL hard mode: how to reach the flagship and kick its ass. It might have been the most powerful offensive ship I have ever flown! LONCHIVARScrap Recovery Arm. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. (pre ignite) Scrap recovery arm is a yes, drone recovery arm is a no, since you already get all drones. The partially used repair drone will be collected by the Drone Recovery Arm and you'll have your drone part. – Jack M. Most augments in general aren't worth buying. Get defense. It's unlikely but possible to lose potential scrap from accumulating drops without a chance to sell them Generally drones need to be micromanaged to get the most out of them -- meaning that you switch their power on and off a lot. It is incredibly effective against Flagship 2 without defense scrambler or some other means of hitting the FS drone system. I kind of hate how hacking drones freeze in response to cloaking/depowering because it breaks physics. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. For the most part, the experienced players agree though. - the Teleporter system and Hacking system have been given a rarity of 0 to avoid finding them in stores; - the augments Drone Recovery Arm, Hacking Stun and Reconstructive Teleport have been given a rarity of 0 to avoid finding them in stores and/or receiving them as rewards; - the Engines system has a level cap of 5;i was wondering if it recovers the hacking drone from the hacking bay. The earlier you get it the earlier that +10% scrap bonus will pay back the 50 credits you had to spend on it. The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. 3 [Economizing] Drone Reactor Booster - 8. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. . Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesWhat is this nonsense with Drone recovery arm, not recovering Hacking. Hull Repair is quite a rare (and expensive) drone. Automated Re-loader This handy item decreases the charge time of weapons. Explore. I just won a game yesterday with the Engi A where I ended up with 2 combat drones and 2 flak 1 on auto shoot and annihilated the Flagship on Hard AE. Two boarding drones against auto ships. FTL: Faster Than Light. If you defeat the ship through crew death, you get any and all drones back, including hacking, MrDNA86 • 9 yr. Always try to get hacking, and always use the hacking drone on the FS’ shield room. Looks like an easy way to run out of drones. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. please answer soonWow, that was bad luck with the drone surge. 90% of the time you have it, you've got enough drones to use Hull Repair at your leisure. Post by UltraMantis » Tue Jan 15, 2013 11:20 pm. The combo you just described is ridiculously expensive, involves several random items and requires a ton of weapon power. If. Other random events when traveling. Business, Economics, and Finance. Slug Cruiser C is set up to pull this exact stunt, by the way. Sold Small Bomb, repaired to 20HP, bought Mk1 Combat Drone. + The chance of the Drone Recovery arm (in comparison, Stealth Weapons isn't great unless you have an Ion Blast II) + Cheaper to buy. What is this nonsense with Drone recovery arm, not recovering Hacking. We need more drone parts to speed up our repairs. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. Hacking Stun - 4. ) Sold the Shield+ drone now, won't be using drone parts on that again; anti-drone is worth keeping. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. 3 [For those pesky Anti-Drones] ftl charge booster, never a buy, if u need it to run your offense is weak af anyway and the run is bad. Additionally, hacking takes time, and enemy drones can destroy your hacking drone before it reaches the ship. Provides a blue option after destroying any Loot Transport event (gives medium. They either need to be cheaper (1 power) or recharge faster to have any real use. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). It's also possible to drop a bomb or missile directly on the shields system, but it's less effective. 1) Deploy the Repair Drone. Reduces need to buy droneparts at stores, as intended. You have to get 500 scrap just to get the 50 back you paid for it. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. You have to get 500 scrap just to get the 50 back you paid for it. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. FTL: Faster Than Light PC . If you jump before you Hull Repair Drone disappears you will get the drone part you used for. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. The Crystal B ship is the strongest design in FTL. 4. The guy in the triple laser room gets left alone, for reasons I shall explain below. Some believe I did 80 in a row but don't consider it a. No, it. Plus it got me my watch people burn achievement :D This was back before hacking was a thing - this setup would be even better now. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. First of all, you may have a pretty bad first sector where nothing happens and thus no loot, I would restart but it´s up to you. Given its relatively cheap cost, the benefits of a Drone Recovery Arm can sometimes outweigh other augmentations, including the Automated Reloader, Shield Charge Booster, either of those previous two when stacked, Stealth Weapons, and. )The hacking drone will almost always get through even against two defense drones. This is especially powerful with a clone bay. You receive a message, "We've been hit hard by the war. It is a huge boost to any ship looking to gun their way across the galaxy and should be. Hacking makes that easy, even on the flagship, but also draws from the same resource. Intuitively I'd expect to either select the drones, or the drone bay, to issue the a recall order. -The Hull repair is insane if you have a drone recovery arm, or just tons of parts…it is often more cost effective to use this drone than buy repairs as it regularly procs 4-5 hull points. And for that matter, does having a drone recovery arm help? My…My new favorite augment is probably Reconstructive Teleport. Even better is a 3-drone ship with Combat Drone 2 and Combat Drone 1 x2, though you need more drone parts. I noticed it was a recurring theme in my shopping list). 5: Minor text fixes. Stealth A is considered one of the best ships in the game. Every Scrap Recovery Arm augmentation you equip stacks another 10% increase on rewards from all sources as well. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. All your guides, strategy discussions, request for help on how to play go here. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. CryptoBusiness, Economics, and Finance. . High evasion (that means engine upgrades) and really fast weapons can also be effective. After the Hacking drone goes off, the flagship. On-Board Science Lab [] The biggest drawback is the reliance on drone parts. So I think it's good for balance that the enemy Anti-drones can be ignored. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . But 50 scrap is worth much more early in the game that later. Its all fun and games till engi A gets 3 combat drones with a drone recovery arm. and I have both shields and engine at lvl 6,hacking maxed, and drone control at level 4, with maxed weapons and maxed backup. I'm using a VERY boarding-heavy loadout, I can either buy a drone recovery arm to save drone parts, or I can buy a backup DNA bank in case my clone bay goes offline. Some examples: Sometimes it can also include drones: These icons represent equipment. Nearly always an instant buy if it's available. This means they are somewhat limited, but can be very good when combined with EMP weapons. And given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. fandom. No, that would be pre-igniter, hacking and flak 2 x2 + glaive x2. Originally posted by Maine Cheldan: Hull repair drone requires a Drone system, two reactor bars, and as you said, a big stack of drone parts. For the boss, I generally like to have cloaking, defense drone (s), or enough burst damage that I don't care about missiles (e. You can buy level 2 shields for 50 scrap. If you're doing a heavy drone build, get Drone Recovery Arm. Great start, should be able to win this. In terms of specific drones, I go for Defense Drone 1 (or 2), and Hull Repair Drone. I never buy scrap recovery. Plus, if you have the DRA(Drone Recovery Arm), it doesn't chew through drone parts that much. ago. If you rely on Hacking, Defense Drones just shut you down. Mind control, hacking, cloaking and teleporter are the elite systems. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Edit Edit source View history. Crew drones were always kinda useless - their slow. Once you have the arm, your goal should be to add a 2nd attack drone. If drone parts are at all an issue, I would say defense drone 2. At this. An important piece of advice that's missing in the answers is that FTL is a game that you have to be playing for the final boss. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. 2: hack their hacking room. Crewmember icons represent the crew that staffs the ship or the faction that the ship belongs to. Depending on how many missiles you have, small bombs is great for wrecking shields so your lasers can pewpew. repair arm. 5 seconds instead of 12. about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. You would be tempted to think the earlier in the game you get it the better. )It's pretty similar with drones, but I wouldn't say that drones are weak as they are (Hacking and Drone Control are both very strong systems) so it should be pretty fine for them. 6. Additionally, hacking takes time, and enemy drones can destroy your hacking drone before it reaches the ship. If you have missiles, consider using these to overwhelm the defence drone and sneak a hacking probe onto whatever system you. They will give you an option to repair your hull on the left side of the store panel. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. Also, random unrelated thing. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. I let the hacking drone through first time before deploying defense drones. ftlgame) submitted 3 years ago * by Denske203. Scrap recovery arm is also great, but I dont think it's that good on hard mode. 1. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). Specifically, I tested the bug with the following drones: Combat 1 (works) Hull repair drone (does not work) Boarding drone (does not work) I know this is not recoverable, but had one to test. explosive replicator is niche, but its on the same level as drone recovery arm, useful for weaker builds, missile oriented is weaker though, so one tier below, b tier. Now all you need is another ion. ftl jammer is fine in b tier. Defense Drone I; Defense Drone II; Anti-Combat Drone;. You're right. Try to hit up the shops and look for a drone recovery arm. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. Nevertheless drone control is a viable purchase and sometimes it's the correct play -- just a lot less often than hacking, cloaking, or mind control. I'll try to keep it brief since I don't like to read overly long guides myself. To add to your second bullet point, the Hull Repair drone will repair between 3-5 HP a pop and disappear, with the specific amount being chosen randomly. Any flavour of Defence Drone and Anti-Combat Drones will shoot down an incoming drone or a Zoltan Shield will block it. You can buy level 2 shields for 50 scrap. but if you can make it work with the drone recovery arm, its basically priceless. This means if it targets shields, weapons, or any other vital system, you'll have those systems operational a couple seconds after the flagship decloaks. (Drone Recovery Arm does not recover Hacking. Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. I tend to never get the Ion Field Disrupter, FTL Jammer, Long Range Scanners, FTL Recharge Booster, Adv Navigation, Stealth weapons. #5. FTL Navigation - 3. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. ?Cloaking Advantages: + Provides guaranteed miss of enemy weapon of your choice + Massively reduces the danger of Flagship's power surges + Can be used to stop enemy boarders from returning and healing + Negates an enemy Ion Blast II + Negates enemy cloaking, especially if they charge all their weapons and fire them all at once +. This is an effective free 2 points of repair each jump (including empty beacons and stores)- possibly more if you want to risk spending a drone part. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. ?FTL: Faster Than Light. Also, hacking drones get shot down by pretty much everything. But it was a little hard to tell because I had 4 mantises (and a bomb for the medbay) to beat the flagship crew into submission, which makes defeating the flagship easy when your mantises are destroying. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story. Anyway, I don't care anymore. In short, my normal FTL strategy has worked pretty well against the Hard/Advanced flagship. There are so many problems they mitigate. Been wondering about that. iOS (iPhone/iPad) Linux Macintosh. The flagship isn't even the hardest part of the game (especially on hard), it's surviving the early to mid game. You have to get 500 scrap just to get the 50 back you paid for it. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. ago. I prefer to have cloaking but it's not necessary. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. Drone recovery arm does work as long as you don't destroy the enemy ship. ago. Lasers go with lasers. Mr_Degroot • 9 yr. 9: Why not. FTL hard mode: how to reach the flagship and kick its ass. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. 18 votes, 12 comments. Contents. 1 Answer. ago. This trick similarly has also quite steep cost of going into battle not fully repaired, with hull drone equipped and negligible benefits because of what FDru said: Drone Recovery Arm means you'll have a surplus of drone parts anyway. Honestly speaking, I wouldn’t invest more than 1 extra bar into the Drone Room (so a max of 4). The DRA replenishes the drone part since the drone didn't actually expire. I could of sworn that they recovered them if the ship isn't blown up. This function can be 'toggled' before a fight or anytime by clicking a button on the top left of the screen ( ) at any moment. i was wondering if it recovers the hacking drone from the hacking bay. Did you get to a sector with 2 shield enemies without finding hacking or a low energy weapon -> get wrecked. Can be used together with Hull Repair Drone : the drone vanishes after repairing 3-5 hull points, so jumping after 2 repairs makes those repairs. Either one paired up with a shield drone. This is not entirely correct. A readable [hopefully] tier list of every obtainable item in FTL my passion project ( self. They will give you an option to repair your hull on the left side of the store panel. advertisement. It's absolutely essential in any drone-centric strategy, but most of the time I just end up spending a ton of scrap on drones instead. Done that on pc, ended up with zoltan shield, max everything, weapon preigniter, cloak, hack, flak 2, flak 1, pike beam and ion bomb, two combat ii drones, drone recovery arm, four zoltan sat in the shield room, and enough power for seven engines, six shields, all weapons online with level one cloak, level one oxygen and level two hacking. So you can pretty much treat it as if you're just upgrading your max (and current) hull every time you buy a drone part. If you have Hull Repair Drone and the Drone Recovery Arm, you can deploy a repair at the end of the fight, let it make 2 repairs ONLY, and then jump. ANOTHER drone recovery arm?Get hacking. * Zoltan Shield Bypass - Oh, wow. Drone can be shot down in transit but can only be removed if destroyed by the hacking system being hacked (so you can't move it either, choose wisely). Interesting math. i was wondering if it recovers the hacking drone from the hacking bay. If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. Repair when you need to up to 25/30 hull so you don't waste extra scrap by having a repair event pop-up and do nothing. Look for a Drone Recovery Arm. Hacking drones, boarding drones, and ion intruder drones are not recovered. Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. 4: Removed redundant images. You cannot stop this. Event tags mod might get some comments. i was wondering if it recovers the hacking drone from the hacking bay. External and boarding drones are lost when jumping to a new system and have to be redeployed at each new location or encounter, though a Drone Recovery Arm lets you. i was wondering if it recovers the hacking drone from the hacking bay. What is this nonsense with Drone recovery arm, not recovering Hacking. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. Hull Repair Drone + Drone Recover Arm, however, is the most OP combination in existence. Adv. It is still quite reliable for missiles and much better for the flagship. What is this nonsense with Drone recovery arm, not recovering Hacking.